The Metal Gear Solid adaptation has officially gotten a script, under director Jordan Vogt-Roberts. Offering a follow up to the MSX2 video games, Metal Gear and Metal Gear 2: Solid Snake, Metal Gear Solid is an action-adventure stealth video game established by Konami and launched on the PlayStation in 1998. Hollywood has been anxious to bring the franchise business to the big screen, with video game writer/director/producer, Hideo Kojima, revealing at E3 in 2006 that he had authorised a contract to adapt the video game rights into a motion picture. In 2007, Sony announced they would be included, bringing Michael De Luca onboard in 2008 to help create it.
After a script from previous (and also somewhat returning) Solid Snake voice-actor, David Hayter was declined, many names were rumoured to be affixed to the movie. At one point, Kurt Wimmer, supervisor of Ultraviolet as well as Equilibrium remained in talks. Christian Bale was also reported to have shared an interest in the project. Production stalled, however, in 2010, De Luca pointed out the reason for an absence of coordinated progression on this project by computer game business were due to a lack of commitment in the development stages for the movie. The job was ultimately restored in 2012, as cooperation between Kojima Productions as well as Columbia Pictures, with Avi Arad producing. In 2014, it was disclosed that Sony wanted Vogt-Roberts to be the head director.
Speaking with IGN, Vogt-Roberts disclosed the long-awaited adaptation was one moment away to becoming a reality, with a full script for the movie having just been turned in. When asked whether Metal Gear Solid was taking place and also whether he was doing it, the supervisor had this to say:
"Ah, we actually just turned in the script... and I think it's one of the best scripts I've ever read. It's one of the coolest, weirdest, most Kojima things. Even being involved with it, I look at it as someone who was, like, I would make the hell out of this movie. But if I wasn't involved in it, then I would still look at that script and be like holy s***!"
Formerly referred to as "chomping at the little bit" to make a Metal Gear Solid film, Vogt-Roberts has complete confidence that this movie will satisfy the fans that have been waiting eagerly for this adaptation for 30 years. The reality that such news is appearing in the anniversary week of the initial video game demonstrates that after years in growth hell, it may be nesting in the right hands and make it to the big screen this time around.
Video game adaptations have not fared well in translation onto the big screen. Take Mario Bros. to Street Fighter getting near-universal scorn. Resident Evil was triumphant to garner numerous sequels, but it still failed to get to the elevations of success to its video game counterpart.
Supplying the sort of Snowpiercer and also Edge of Tomorrow as evidence, Vogt-Roberts thinks that a video game adaptations could function if done well. Though those two instances aren't game turned into movies, the components of them could be connected directly to video games. When you combine in the likes of Scott Pilgrim vs. The World into the mix, which worked almost-entirely by computer game logic, it's hard to disagree with his idea. Whether or not Vogt-Roberts could convert that very same success to an actual adaptation stays to be seen. There is still a long means to go, without mention of a production beginning day or casting. The script is being worked on by Jay Basu and Derek Connolly, whom he collaborated with previously on Kong: Skull Island, nonetheless, Vogt-Roberts has provided a great deal of hope to keep Metal Gear supporters confident for the time being.